In America, the teddy bear got its start with a cartoon—reproduced
in the
gallery to the left of the installation. Penned on November 16,
1902, the
original cartoon, drawn by Clifford Berryman and titled "Drawing
the Line in Mississippi," showed President Theodore Roosevelt
refusing to shoot a bear.
According to the tale, Roosevelt had traveled to Mississippi to
help settle
a border dispute between that state and Louisiana, and his hosts
took him bear hunting. The hunting was so poor that someone captured
an older bear and invited Roosevelt to shoot. Roosevelt's reluctance
to fire at such a helpless target inspired Berryman to draw his
cartoon with its play on the two ways Roosevelt was drawing a line—settling
a border dispute and refusing to harm a captive animal.
Inspired by the cartoon, I created an interactive installation that
played with the drawing of lines. I also experiment with different
paradigms of interactivity. For example, on a very indirect level,
I provoke casual conversations and associations in the viewing audience
in presenting them with nostalgic emblems of childhood play—stuffed
animals and videogames.
The bear images scrolling on the monitor with the command, “Shoot
me or Save Me" invite direct interaction with the keyboard.
Viewers can choose to shoot a bear in a retro-styled Space Invaders
game that ends not in a victory but with a drawing of bullet trajectories.
Or, viewers can adopt a teddy from the wall.
In the case of a bear adoption, viewers must replace the bear with
one of the artist’s line drawings and a survey form. The configuration
of the wall of bears changes continually. In this case, at the end
of the exhibition, only the artist’s drawings remained.