Class 3: Making a custom drawing brush

Lingo properties: loch, locv, color, width, height, skew, rotation
Lingo commands: go the frame

Lingo conditionals:

if sprite(2).loch>300 then sprite(2).loch=0

Making a field editable: sprite(4).editable=TRUE

 

Using a value in a text field as data:

sprite(2).width=value(field "width")


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