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Tiffany Holmes is an Assistant Professor of Art and Technology at the School of the Art Institute of Chicago where she teaches courses in interactivity and the history and theory of electronic media. Please visit her course links.

 

ARTHI 3512 | NEW MEDIA EARTHWORKS: STICKS, STONES, BITS, BYTES (Fall 2005)

This art history course surveys the impact of emerging technologies on art works that ask questions about technology and nature. We begin with an initial study of early earthworks that use nature as material or setting such as Robert Smithson's "Spiral Jetty" and move on to consider contemporary works that contain a social or cultural message about the environment. Fusing technology with earth art produces questions to be discussed in the course: How can technology highlight environmental issues? What is technology's role in preserving nature?

ARTHI 3511 | HISTORY OF ART AND TECHNOLOGY (Spring 2005)

This art history lecture provides an overview of post-WWII artists and scientists who catalyzed the blurring of boundaries that exist between the artistic and technological disciplines. The course will survey the work and ideas of artists who explore new interactive and interdisciplinary forms, as well as that of engineers and mathematicians who develop software, hardware and philosophical ideologies that influence the arts and culture at large.

MFA 5010 | GRADUATE SEMINAR | PERFORMING INTERACTIVITY

In this graduate seminar, students will investigate the central questions surrounding the notion of interactivity in our culture. In particular, we will address the complex web of relationships that evolve among artist, audience and environment in an interactive art experience as well as the political, social, and cultural implications of different models of interactivity.

ARTTECH 4125 | ART OF SURVEILLANCE

In this hybrid studio/seminar course, we will investigate how and why artists have subverted traditional modes of surveillance for creative and critical discourse. In the studio component of the class, techniques such as video tracking, audio monitoring, data tagging, and web camera maintenance will be demonstrated.

ARTTECH 3005 | PROGRAMMING FOR AUTOMATIC DRAWING (NEW Spring 2005)

In this studio/seminar course, we will juxtapose traditional practices of analog drawing with the process of sketching in code. We will develop digital images starting from the level of the code that defines them. Studio tutorials will be based in: Processing (JAVA-based OOP shareware) and Lingo (Director). Studio demonstrations will include: creating a drawing that responds to environmental changes (temperature, oxygen, light), producing an animation that changes based on viewer interaction, etc.

Technically, this ten week course introduces the basic concepts, strategies, and techniques associated with creating art using HTML, the basic syntax for publishing on the world wide web. Conceptually, we will create electronic sketches that deal in some way with a common subject: comparing the fast food industry and the software industry. Collectively students will work to create an online zine based on artistic reactions to assigned readings and screened works.

ARTTECH 3135 | INTERACTIVE MULTIMEDIA

This course introduces the concepts, strategies, and techniques of interactive electronic media–this section will focus on using Director as the primary authoring tool. Interactive multimedia production involves goals and methods distinctly different from more traditional practices of video, film, and computer graphics. Special workshops/lectures will be presented around the topic of games as art.

OTHER TEACHING LINKS | FYP CORE 2004: Teachers' Training | Professional Practices for MFA PDF download